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the Major Game Expo in Korea
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World Poker Tours - the Major Game Expo in Korea
Gstar is also a place where cutting edge products and service related to the game industry debut to the world"s most enthusiastic population of
gamers.
The major game trade show Gstar 2005 in Korea will be held at Korean
International Exhibition Centre (KINTEX).
For the past decade, the Asian
continent has been swept by Hallyu meaning Korean wave. Everything
Korean phenomenon from entertainment content such as movies, TV
drama, music and games to consumer products such as electronics,
apparel and accessories has been gaining tremendous popularity
throughput the region.
In this Korean phenomenon
games have been a huge part of this continentwide wave. Global
leaders in the game industry are rushing to Korea to secure this
important market which will act as their gateway into the entire
Asia pacific market.
Fueled by one of the worlds
most advanced IT infrastructures and a strong base of game
enthusiasts, the Korean game market has shown astronomical growth
in the last few years. The size of the Korean game market is
expected to reach US$ 4.3 billion in 2005. The most significant
growth of Korea game industry is coming out of Chinas game
market.
Chinas official estimates put only games
industry growth at 59% for 2004 (unofficial estimates put it
higher; estimates on present size vary significantly from US$ 309m
to US$ 691m: MMOGs can regularly attract between 10,000 and 700,000
simultaneous gamers; PC & console games account for only 18% of
total) with an expectation that China could have 41.8m online
gamers by 2007.
More significantly, it is
generally acknowledged within the Asia region, as the future
producer of Asias most popular games and the most likely driver of
long-term regional games industry growth. Asian territories
including China, Taiwan and other South Eastern Asia where at
present, 70% of online games available are made by Korean
companies. That means Korean online game industry is the driving
force of the growth of Asian online game market.
As stated the recent dramatic growth in the Korean online and
mobile sectors is adding a new vigor to the entire game market.
More than 500 mobile game developers are releasing some 1,000 game
titles a year, generating millions of downloads a month. Several
mobile game publishers have been looking for the possibility to set
up their studio in Korea last year. In result Mforma, a global
mobile game publisher from USA, finally opened their studio in
Korea for the Asian Market.
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